Hydra
Teams of three players work together to build and pilot three decks across three formats:
- EC Old School 93/94
- Alpha to Alliances
- EC Classic
Each team member pilots one of these decks during the event. A player may enter solo if they wish to pilot all three decks themselves. Team communication during matches is allowed, but the deck pilot makes the final decision. No outside help except from teammates is permitted.
Teams share a single card pool across all three decks, with a limit of 4 copies of any non-basic land across all decks combined. Each deck must adhere to the banned and restricted lists of its specific format. If a card is restricted in multiple formats, it may only be used in one. A team wins a round by winning two out of the three matches against the opposing team.